Guide
How to rate a box
Four axes, one to five, and a call the community makes together. Here's how to score a box so your rip means the same thing as everyone else's.
Last updated
The basics
Rate the box you opened – one full box of that format. If you only opened a few loose packs, hold off: the rating is for the box as it's sold.
You score four axes from 1 to 5. All four are needed.
- Hit rate, Design and Rip fun describe what came out of the box.
- Value is your own judgment: was it worth what it cost you?
One box is one experience. Some boxes are lucky and some aren't – that evens out when many collectors rate the same format. That's why the Ref waits for five rips before making a call.
What 1 to 5 means
2 and 4 sit between the steps below.
| Axis | 1 | 3 | 5 |
|---|---|---|---|
| Value – Was it worth what it cost you? | Felt like money wasted | Fair for what I paid | Worth every cent – I'd buy it again today |
| Hit rate – How good were your hits? | Nothing beyond base, or less than promised | Solid hits, about what you'd hope for | A big hit or several strong ones |
| Design – How good do the cards look and feel? | Dull design or poor print quality | Good-looking, no complaints | Standout design and quality – cards you want to keep |
| Rip fun – How fun was it to open? | A chore | Enjoyable | Couldn't stop smiling – great variety and build-up |
Hit rate is about the hits, not the format
Score the hits you actually pulled, not how they compare with what this format usually gives. A Hobby box will often score higher on Hit rate than a Blaster – that's honest, and it's exactly what the comparison page is for. Whether the Blaster was still worth it is what Value tells.
Damaged, resealed or fake?
Rate what you opened, and say what happened in your text. Other collectors will want to know.
Writing a few words
Text is optional, up to 1,000 characters. The most useful reviews say what you pulled and whether you'd open another. A link to your rip on YouTube is welcome too.
How the call is made
The Ref adds up everyone's scores. With at least five rips, the average of all four axes decides the call: Rip it, Maybe or Skip it. The Ref has no opinion of its own – the call is the community's.